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THE ART OF EFFECTIVE AND "SALEABLE" SCREENWRITING
Writing for the film medium has become the modern version of the
ancient art of storytelling. Unlike the novelist, the screenwriter
cannot rely exclusively upon the written word, for the written word
must be the screen's spoken words in association with visual images
that communicate, support, enhance and punctuate the story being told.
In this way, the screenwriter has taken the place of the ancient storytellers.
Men and women sitting in a darkened movie theater and sharing an emotional
experience with a group of strangers is roughly the equivalent of
the tribe hunkered down around the campfire, listening to the stories
told by the "experienced ones"-- the warrior, the hunter, the traveler
and the shaman.
New screenwriters tend to forget the two most critical questions
that they must ask themselves when practicing their craft. First,
"Do I want to write?" or "Do I want to write and sell?" Second, "If
I write it, will they come?" Assuming the screenwriter chooses to
"write and sell," all too often their first efforts are based upon
their own experiences and they forget that they are writing for a
broader, mass-market audience that does not necessarily share their
experience, opinions, etc. This requires a choice and attitude...that
of being "objective" rather than "subjective" and, most difficult
of all, setting aside one's ego!
Screenwriters must also understand the nature and complexity of
their stories. Is it extraordinarily expensive to produce in relation
to the "genre" of the film? Does it require multiple and expensive
locations; or filming in unique weather conditions, e.g., snowstorms,
night shoots; or does it require unique, special or inaccessible terrain?
Does it require complicated and expensive visual and/or computer-generated
effects?
Very often, scripts are rejected without being given a "fair read"
when the screenwriter is perceived as attempting to write a more expensive
film than the story warrants; the weaknesses in the story or characters
are initially evident; or the format and structure make the screenplay
a "chore" to read.
THE SCREENWRITERS TOOLS
STORY STRUCTURE
I recommend Joseph Campbell's "Hero With A Thousand Faces," Christopher
Vogler's "The Writer's Journey" and Maureen Murdock's "The Heroine's
Journey." They explain the common structure shared by all mythology,
legend, religion, etc. Storytelling is as old as civilization itself.
Our ancestors, regardless of the society, sat around their campfire
and told stories that imparted knowledge; taught lessons about the
society and how to act within that society; and often taught personal
lessons, (e.g., the individual's journey as it relates to their own
life and society). However, all of these stories also entertained;
for without that critical element, their "audience" would not absorb
what was being imparted. Film, our contemporary way of telling stories
around the campfire, can be mythical like Star Wars...or a personal
journey such as an individual finding the person of his/her dreams.
No matter what the message, it must entertain and hold the audience's
attention, otherwise...who cares.
EXAMPLE - TERMINATOR 2.
At its most intellectual level, this film is about people loving each
other; avoiding wars and other conflicts; and not allowing technology
to subvert our humanity -- a concept that is also present in Star
Wars. From a "journey" point of view, it is the "search for the father"
motif as described in Campbell. However, its enormous success was
based upon a combination of factors. A huge audience found it entertaining,
as is often the case with such action/adventure films, and enjoyed
it as pure "escapism." But the underlying and subconscious messages
appeal to a "universal, collective consciousness" via the mythological
basis upon which it was structured. This "shared experience" gave
the film a foundation that could be understood by all people regardless
of their background, nationality, language, etc. This translated into
"box office/money" for the individuals and organizations involved
in the production.
Look at films that emphasize a "heavy, intellectual message" --
brilliant though they may be -- and you will find their "audience/box
office appeal" to be very low. When a producer looks at a screenplay,
he is not (hopefully) just looking for a solid story, credible characters
and something unique and/or different. He is also thinking: "Who is
my audience?" "What is the estimated production budget, P&A costs
and other expenses before we can make money?" "If I get this through
the 'studio system' and make this movie, will I be a hero and keep
my job...or get to make more movies?" OR "Will I have to worry about
getting fired...or get turned down on my other projects, because I
brought them a bomb!" This is the reality of the industry and the
system by which it operates. And this is what the industry...and your
role as a screenwriter is all about!
This does not mean that every film must be a "blockbuster" with
big production values, big names, big advertising, etc. Each film
must seek its own level, based upon its "genre," target audience and
marketing. Low-budget films, the largest category of produced films,
allow for experimentation, offbeat concepts, lesser-name casting and
more latitude in terms of the concepts presented to the audience.
But the screenwriter must still keep in mind that concepts can go
too far.
EXAMPLE - BOXING HELENA.
"Boxing Helena" proved to be a disaster, for it attempted to stretch
the "open-mindedness" of its "genre" audience. It was written, produced
and got on the screen, but..."they did not come." The screenwriter
may sit back and say, "I wrote it, was paid and it got on the screen."
However, the Producer got burned, the Production Company got burned
and the Distributor got burned. There is a "ripple effect" at work,
for the next time, the industry's "perception" of the Producer AND
the Screenwriter may not be so open and/or forgiving!
Writing a good story is only the first step in creating a marketable
screenplay. Much of what we see are "compendia" of common writing
mistakes, filled with cliched situations and solutions; unmotivated,
unrecognizable or unreal characters whose actions are reflections
of their written weaknesses; and numerous mistakes in continuity --
not finishing what is started in situations by the characters and/or
their actions! One of the basic principles that a screenwriter must
live by is: "IF IT DOESN'T MOVE THE STORY ALONG, THEN IT DOESN'T BELONG
IN THE STORY!" Makes no difference how interesting, educational, intellectual,
or funny it is. If it serves no purpose to the movement of the story...get
rid of it!
2. WRITING IN THREE ACTS
Early films took much of their form from the theatre: the look of
the scenes, the choreography for the actors and the acting techniques
of the performers. As the film medium evolved, it developed a style
of its own. One of the problems, which we often run into with novice
screenwriters, is a slow, dragging and undeveloped "middle" in the
screenplay. Even when the screenwriter's technique and creativity
are fairly strong, the "beginning" and the "end" contain most of the
story. Over the past few years or so, we were surprised to discover
that most of the screenwriters with whom we have contact still speak
of 3-acts and plot points or the turning points of each act.
Some of our editors have a background in theatre and saw no similarity
between the defined 3-acts of the stage and the continually flowing
story and action of film. And, while we could examine any film and
break it down into what we thought were the 3-acts, it seemed that
writing for the screen with that limitation would present some serious
problems. After all, imposed 3-acts on a film are "after the fact."
It means nothing. But if screenwriters are creating in a 3-act structure,
it might be contributing to that slow and unimportant 2nd act.
Recently, we came upon an article written by John Truby (THE 3-ACT
STRUCTURE: The Myth That Will Kill Your Writing.) addressing the 3-act
structure and it's consequences. If you are interested, contact Truby's
Writer's Studio @ 1-800-33TRUBY and they will assist you in obtaining
the article. It certainly makes sense to me.
One common mistake prevalent among new screenwriters is the tendency
to "editorialize." What a character is 'thinking' may seem important,
but this is a audio/visual medium. If it is to reach an audience,
"they" can't get into a character's thoughts unless those thoughts
can be seen or heard -- so if it isn't in dialogue or action, IT DOESN'T
BELONG ON THE PAGE!'
For story writing and structure, there are numerous software and
audio programs available. Some follow the basic parameters of Campbell's
classic motifs and will take the screenwriter through the various
stages of story development and, in addition, will allow the screenwriter
to compare their work to existing works. We prefer and recommend John
Truby's Blockbuster. However, they are not replacements for talent,
experience, research, patience and "good, old-fashioned, common sense
and logic."
3. FORMAT
Use a script-writing, formatting software program. It not only allows
the screenwriter to present professional looking screenplays, but
frees the screenwriter from the restraints of having to be constantly
concerned with format, allowing for greater creative freedom and experimentation.
Remember, perception is a critical factor in gaining the attention
of the people to whom you submit your work. Presenting a screenplay
properly formatted, structured and reproduced, is an indication of
your professionalism as well as your understanding of what the industry
requires. All too often, we see scripts that are filled with improper
grammar and punctuation; are poorly copied and of poor quality to
make them unreadable; with pages missing; or with a format apparently
created by the screenwriter. These are distractions and will often
result in a script being tossed aside with the impression that "the
screenwriter does not care about his/her work."
There are numerous script format programs available and the majority
of them provide the necessary elements for the screenwriter to create
professional and accepted screenplays. We prefer and recommend the
software program, "ScriptThing." It's comprehensive, functional, operates
in either DOS or Windows -- a Mac version is now available -- inexpensive
and in use and accepted by many of the major studios.
If you are interested in ScriptThing, contact: www.
ScriptThing.com For Truby's Blockbuster, contact: www.Truby.com
4. RESEARCH
Perhaps the most ignored aspect of the screenwriter's learning process
is research. This applies to both the obvious element of "researching"
a specific subject for a story, and to "researching" the business
that the screenwriter intends as his/her profession.
Often, in asking screenwriters what kind of films do they watch
on a regular basis, the response is: "I don't have the time" -- or
"Most of the films out there are commercial pap" -- or "The mass-market
stuff doesn't appeal to me." As a screenwriter, it's your job -- and
your responsibility -- to know what the "market and audience" want
if you intend to sell your work! Screenwriters very often forget (or
take an "elitist" attitude) that they are not writing for themselves.
This is a business driven by box-office dollars. Studios, distributors,
producers, agents, etc., are interested in material that will sell!
They will not risk their dollars (or anyone else's) to produce something
that does not have a place to go -- a target market, a target audience
and with an estimated budget that makes it viable for both those considerations.
As a brief example of the level of competition that a screenwriter
faces, one should note that in 1996, the WGA -- both East and West
-- registered approximately 50,000 scripts. Add to that the scripts
that were copyrighted (a number that probably is as large) and those
that were not protected by those means and simply reverse mailed.
You will find that you have a number probably reaching close to 100,000.
Of those, the number of films actually produced, optioned, etc., was
about 400, taking into account theatrical releases, MOW's, direct
to video releases, cable, syndication, foreign releases of domestic
films, etc. All the more reason for the screenwriter to make sure
that he/she is writing for a market and audience that exists.
5. MARKETING
For the "new" writer, one of the most difficult and frustrating tasks
is getting his/her material to individuals and/or organizations for
consideration. Most studios, producers, production companies, directors,
etc. will not consider "unsolicited" material. The response is often
"Get an agent!" "So how do I get an agent when even the agents will
not read unsolicited material?"
There are no easy shortcuts; and the screenwriter should not be
deceived into believing that the rare situation of a first-time or
unproduced screenwriter who receives a big paycheck for their first
effort is the norm. These situations are the exception rather than
the rule.
Your queries should be in the form of "brief" synopses or treatments;
and should be presented with the same "professionalism" as your script.
Keep in mind that your "targets" -- studio executives, producers,
directors, actors, agents or readers are deluged with material; and
their time is valuable. "Brevity and professionalism" will make a
better impression and give you a better chance of having your script
requested. And finally, patience and perseverance!
A good beginning would be "Writer's Guide To Hollywood Producers,
Directors & Screenwriter's Agents, 1999-2000" by Skip Press; available
from Prima Publishing at www.primapublishing.com
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The information provided herein is based upon my own experience
and that of other individuals within our company. We have no monetary
or commission interest in any materials purchased from ScriptThing,
Truby's Writer's Studio, Prima Publishing; or any of the books mentioned
in this article.
If you have any questions, we would be happy to discuss them, given
the restraints of time and the necessity for confidentiality for the
writers' work.
Joseph K. Landsman is the Chairman/CEO of The Woofenill Works, Inc.
and may be reached at:
The Woofenill Works, Inc. 516 E. 81st St., Suite #3, New York, N.Y.
10028-2530
Email: woofenill@earthlink.net
Website: http://home.earthlink.net/~woofenill/
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